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	<title>Comments for AaronHardy.com :: For all your Aaron Hardy needs.</title>
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	<link>http://aaronhardy.com</link>
	<description>For all your Aaron Hardy needs.</description>
	<pubDate>Thu, 11 Mar 2010 20:03:58 +0000</pubDate>
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		<title>Comment on Advanced Callout Component by Aaron Hardy</title>
		<link>http://aaronhardy.com/flex/advanced-callout-component/comment-page-1/#comment-5265</link>
		<dc:creator>Aaron Hardy</dc:creator>
		<pubDate>Wed, 10 Mar 2010 08:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=175#comment-5265</guid>
		<description>@Tom, I think you meant Flex 4--unless you're old school like that.  No, it hasn't been ported yet.  Which essentially means I'd love to but it's low on my todo list at this point.  If someone else wants to attempt a port, I'd be glad to post it and give full props.</description>
		<content:encoded><![CDATA[<p>@Tom, I think you meant Flex 4&#8211;unless you&#8217;re old school like that.  No, it hasn&#8217;t been ported yet.  Which essentially means I&#8217;d love to but it&#8217;s low on my todo list at this point.  If someone else wants to attempt a port, I&#8217;d be glad to post it and give full props.</p>
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		<title>Comment on Advanced Callout Component by TomM</title>
		<link>http://aaronhardy.com/flex/advanced-callout-component/comment-page-1/#comment-5264</link>
		<dc:creator>TomM</dc:creator>
		<pubDate>Wed, 10 Mar 2010 05:57:09 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=175#comment-5264</guid>
		<description>Aaron,

Have you ported this to Flash 4? 

Tom</description>
		<content:encoded><![CDATA[<p>Aaron,</p>
<p>Have you ported this to Flash 4? </p>
<p>Tom</p>
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		<title>Comment on Queue N Cache by Nate Ross</title>
		<link>http://aaronhardy.com/flex/queue-n-cache/comment-page-1/#comment-5260</link>
		<dc:creator>Nate Ross</dc:creator>
		<pubDate>Wed, 10 Mar 2010 01:29:37 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=415#comment-5260</guid>
		<description>This preso is simply juicy.  Thanks for sharing.</description>
		<content:encoded><![CDATA[<p>This preso is simply juicy.  Thanks for sharing.</p>
]]></content:encoded>
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		<title>Comment on Piano Marvel: Interactive Piano Lessons by Teaching yourself piano</title>
		<link>http://aaronhardy.com/flex/piano-marvel-interactive-piano-lessons/comment-page-1/#comment-5259</link>
		<dc:creator>Teaching yourself piano</dc:creator>
		<pubDate>Wed, 10 Mar 2010 01:13:17 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=341#comment-5259</guid>
		<description>Wow! This looks nice.  I was looking for a good method to use for teaching my nephew piano.  I play piano, but I've never done any teaching.  This will be my first foray into that arena.  

Thanks for the great info.</description>
		<content:encoded><![CDATA[<p>Wow! This looks nice.  I was looking for a good method to use for teaching my nephew piano.  I play piano, but I&#8217;ve never done any teaching.  This will be my first foray into that arena.  </p>
<p>Thanks for the great info.</p>
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	<item>
		<title>Comment on Advanced Callout Component by Aaron Hardy</title>
		<link>http://aaronhardy.com/flex/advanced-callout-component/comment-page-1/#comment-4896</link>
		<dc:creator>Aaron Hardy</dc:creator>
		<pubDate>Sat, 20 Feb 2010 17:53:07 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=175#comment-4896</guid>
		<description>Thanks for contributing!</description>
		<content:encoded><![CDATA[<p>Thanks for contributing!</p>
]]></content:encoded>
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		<title>Comment on Advanced Callout Component by Brian</title>
		<link>http://aaronhardy.com/flex/advanced-callout-component/comment-page-1/#comment-4893</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Sat, 20 Feb 2010 15:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=175#comment-4893</guid>
		<description>I had some problems when using htmlText and getting the tool tip to resize properly - The solution is found on this blog http://idletogether.com/automatically-resize-texttextarea-based-on-content-autosize-in-flex/ - just use Text instead of TextArea (unless you just want a text area) and may have to set a fixed width to make sure it wraps properly</description>
		<content:encoded><![CDATA[<p>I had some problems when using htmlText and getting the tool tip to resize properly - The solution is found on this blog <a href="http://idletogether.com/automatically-resize-texttextarea-based-on-content-autosize-in-flex/" rel="nofollow">http://idletogether.com/automatically-resize-texttextarea-based-on-content-autosize-in-flex/</a> - just use Text instead of TextArea (unless you just want a text area) and may have to set a fixed width to make sure it wraps properly</p>
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		<title>Comment on Advanced Callout Component by Sean Wesenberg</title>
		<link>http://aaronhardy.com/flex/advanced-callout-component/comment-page-1/#comment-4774</link>
		<dc:creator>Sean Wesenberg</dc:creator>
		<pubDate>Fri, 12 Feb 2010 20:03:21 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=175#comment-4774</guid>
		<description>Hey this is great stuff. 

If anyone wants to add a drop shadow, here is what I did...

in Callout.as updateDisplayList method add the following...
            //shadow
            var filter:BitmapFilter = getBitmapFilter();
            var myFilters:Array = new Array();
            myFilters.push(filter);
            filters = myFilters;

now, also in Callout.as add this method to the class...
        
        private function getBitmapFilter():BitmapFilter {
          var color:Number = 0x000000;
          var angle:Number = 45;
          var alpha:Number = 0.6;
          var blurX:Number = 8;
          var blurY:Number = 8;
          var distance:Number = 3;
          var strength:Number = 0.65;
          var inner:Boolean = false;
          var knockout:Boolean = false;
          var quality:Number = BitmapFilterQuality.HIGH;
          return new DropShadowFilter(distance, angle, color, alpha, blurX, blurY, strength, quality, inner, knockout);
        }

Obviously, you can change the values and tailor towards your needs. This creates a seamless drop-shadow around the tail (tailSkin) and the content area (bubbleSkin). There are some performance considerations that you might want to read up on the DropShadowFilter docs. This does not create a rectangular dropshadow, so it is more 'expensive' to draw out. But again, seems to work for me. Caution to all internet posted code. :P</description>
		<content:encoded><![CDATA[<p>Hey this is great stuff. </p>
<p>If anyone wants to add a drop shadow, here is what I did&#8230;</p>
<p>in Callout.as updateDisplayList method add the following&#8230;<br />
            //shadow<br />
            var filter:BitmapFilter = getBitmapFilter();<br />
            var myFilters:Array = new Array();<br />
            myFilters.push(filter);<br />
            filters = myFilters;</p>
<p>now, also in Callout.as add this method to the class&#8230;</p>
<p>        private function getBitmapFilter():BitmapFilter {<br />
          var color:Number = 0&#215;000000;<br />
          var angle:Number = 45;<br />
          var alpha:Number = 0.6;<br />
          var blurX:Number = 8;<br />
          var blurY:Number = 8;<br />
          var distance:Number = 3;<br />
          var strength:Number = 0.65;<br />
          var inner:Boolean = false;<br />
          var knockout:Boolean = false;<br />
          var quality:Number = BitmapFilterQuality.HIGH;<br />
          return new DropShadowFilter(distance, angle, color, alpha, blurX, blurY, strength, quality, inner, knockout);<br />
        }</p>
<p>Obviously, you can change the values and tailor towards your needs. This creates a seamless drop-shadow around the tail (tailSkin) and the content area (bubbleSkin). There are some performance considerations that you might want to read up on the DropShadowFilter docs. This does not create a rectangular dropshadow, so it is more &#8216;expensive&#8217; to draw out. But again, seems to work for me. Caution to all internet posted code. <img src='http://aaronhardy.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>Comment on Loading a Remote Module into a Local App by Vinny Savory</title>
		<link>http://aaronhardy.com/flex/loading-a-remote-module-into-a-local-app/comment-page-1/#comment-4746</link>
		<dc:creator>Vinny Savory</dc:creator>
		<pubDate>Tue, 09 Feb 2010 22:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=295#comment-4746</guid>
		<description>Hi Aaron, great post!
I'm wondering how easy it is to get my flex app (which sits on a remote server), to load a style swf from a different remote server? Is this where I need to have a cross-domain.xml?
Thanks!</description>
		<content:encoded><![CDATA[<p>Hi Aaron, great post!<br />
I&#8217;m wondering how easy it is to get my flex app (which sits on a remote server), to load a style swf from a different remote server? Is this where I need to have a cross-domain.xml?<br />
Thanks!</p>
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	<item>
		<title>Comment on Flex 4 with a Hint of AIR 2 by Garth Braithwaite</title>
		<link>http://aaronhardy.com/flex/flex-4-with-a-hint-of-air-2/comment-page-1/#comment-4739</link>
		<dc:creator>Garth Braithwaite</dc:creator>
		<pubDate>Tue, 09 Feb 2010 07:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=409#comment-4739</guid>
		<description>I was scheduled to start on the 15th, but I just saw that the office is closed for Presidents' Day.</description>
		<content:encoded><![CDATA[<p>I was scheduled to start on the 15th, but I just saw that the office is closed for Presidents&#8217; Day.</p>
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	<item>
		<title>Comment on Flex 4 with a Hint of AIR 2 by Aaron Hardy</title>
		<link>http://aaronhardy.com/flex/flex-4-with-a-hint-of-air-2/comment-page-1/#comment-4691</link>
		<dc:creator>Aaron Hardy</dc:creator>
		<pubDate>Sat, 06 Feb 2010 03:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=409#comment-4691</guid>
		<description>@Garth
Hey, thanks for stopping by and checking out the preso anyway. Looking forward to your arrival!  When are you getting here, anyway?

@Casey
Long live the old AaronHardy.com.  Twas a sad day and I share in your commemorative tributes.  On the positive side, the new one gives me room to stretch out and feel at home.  And who can resist the 60s funk colors, really.

I haven't played around with Catalyst much.  I really, really like the idea of how it could improve workflow.  I would love it if it meant designers could have first-hand control of design elements and keep me focused on programming.  I am bit concerned that it will suffer the same effects as WYSIWYG HTML editors though--spitting out junk code that we will end up sifting through and straightening up.  I REALLY hope that's not the case, but it's still a concern.  Some other folks at Rain have played around with it more than I have, but I haven't heard much except that it was too buggy to do much with.  They were using an earlier revision than what's currently available though.  Garth?  Thoughts?</description>
		<content:encoded><![CDATA[<p>@Garth<br />
Hey, thanks for stopping by and checking out the preso anyway. Looking forward to your arrival!  When are you getting here, anyway?</p>
<p>@Casey<br />
Long live the old AaronHardy.com.  Twas a sad day and I share in your commemorative tributes.  On the positive side, the new one gives me room to stretch out and feel at home.  And who can resist the 60s funk colors, really.</p>
<p>I haven&#8217;t played around with Catalyst much.  I really, really like the idea of how it could improve workflow.  I would love it if it meant designers could have first-hand control of design elements and keep me focused on programming.  I am bit concerned that it will suffer the same effects as WYSIWYG HTML editors though&#8211;spitting out junk code that we will end up sifting through and straightening up.  I REALLY hope that&#8217;s not the case, but it&#8217;s still a concern.  Some other folks at Rain have played around with it more than I have, but I haven&#8217;t heard much except that it was too buggy to do much with.  They were using an earlier revision than what&#8217;s currently available though.  Garth?  Thoughts?</p>
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