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	<title>Comments on: Showing Progress for Multiple Loaders</title>
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	<link>http://aaronhardy.com/flex/showing-progress-for-multiple-loaders/</link>
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		<title>By: Aaron Hardy</title>
		<link>http://aaronhardy.com/flex/showing-progress-for-multiple-loaders/comment-page-1/#comment-8664</link>
		<dc:creator>Aaron Hardy</dc:creator>
		<pubDate>Mon, 25 Oct 2010 14:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=365#comment-8664</guid>
		<description>See &lt;a href=&quot;http://help.adobe.com/en_US/flex/using/WS2db454920e96a9e51e63e3d11c0bf69084-7ab2.html&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; for a description of the event metadata tag.  Technically you won&#039;t need it if you&#039;re not using MXML, though it could still help with code hinting depending on your IDE.  They don&#039;t provide constants but they do happen to correspond to the constants.  The constants will be ProgressEvent.PROGRESS and Event.COMPLETE.

Correct, the class does not have a constructor.  Just instantiate it and call register for each loader.  Good luck!</description>
		<content:encoded><![CDATA[<p>See <a href="http://help.adobe.com/en_US/flex/using/WS2db454920e96a9e51e63e3d11c0bf69084-7ab2.html" target="_blank" rel="nofollow">here</a> for a description of the event metadata tag.  Technically you won&#8217;t need it if you&#8217;re not using MXML, though it could still help with code hinting depending on your IDE.  They don&#8217;t provide constants but they do happen to correspond to the constants.  The constants will be ProgressEvent.PROGRESS and Event.COMPLETE.</p>
<p>Correct, the class does not have a constructor.  Just instantiate it and call register for each loader.  Good luck!</p>
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	<item>
		<title>By: maTT</title>
		<link>http://aaronhardy.com/flex/showing-progress-for-multiple-loaders/comment-page-1/#comment-8659</link>
		<dc:creator>maTT</dc:creator>
		<pubDate>Mon, 25 Oct 2010 13:41:25 +0000</pubDate>
		<guid isPermaLink="false">http://aaronhardy.com/?p=365#comment-8659</guid>
		<description>Hi!
im new in as3 and your script it&#039;s just what i was looking for since as2!
I thing that this is for a flex project, im working in pure as3 code, so i cant understand the meta tag

[Event(name=&quot;progress&quot;, type=&quot;flash.events.ProgressEvent&quot;)]
[Event(name=&quot;complete&quot;, type=&quot;flash.events.Event&quot;)]

it&#039;s like to define a constant for the dispach of the event?

and, u dont have a point of entry like for example:

public function BatchLoaderInfo ():void {

}

how ca i use your utils?

register(loader) for every asset?

thanks so much!</description>
		<content:encoded><![CDATA[<p>Hi!<br />
im new in as3 and your script it&#8217;s just what i was looking for since as2!<br />
I thing that this is for a flex project, im working in pure as3 code, so i cant understand the meta tag</p>
<p>[Event(name="progress", type="flash.events.ProgressEvent")]<br />
[Event(name="complete", type="flash.events.Event")]</p>
<p>it&#8217;s like to define a constant for the dispach of the event?</p>
<p>and, u dont have a point of entry like for example:</p>
<p>public function BatchLoaderInfo ():void {</p>
<p>}</p>
<p>how ca i use your utils?</p>
<p>register(loader) for every asset?</p>
<p>thanks so much!</p>
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